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Acculips




The animation retarget tools will operate on the currently selected Scene Model and Animation in the Animation Playback section of the Character Preview Tools window.Īny Adjustments made can be previewed on the scene model using the animation playback (straightforward Play or spool through the animation with the Time slider). This will bring up a fixed window in the bottom-left corner of the Scene View (Unity 2020) or a dragable overlay window (Unity 2021+).Īnimation Retarget Tools Window  Animation Retarget Tools  The retargeting tools are available Only In The Preview Scene by pressing the Animation Adjustment & Retargeting button. A simple tool to correct only open jaw data has been included as a bonus. To this end, a simple tool-set has been provided to interactively adjust problematic aspects of the animation with real-time preview of those adjustments directly onto the target model (via the animation player). Many Unity users will also encounter the ‘open mouth’ issue wether they use Character Creator or not this being an artefact of the Mechanim animation system and the way it handles open/closed jaw data.

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The most common errors are ‘hunched’ shoulders and malformed hands.

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Advanced Animation  Animation Retargeting įrom time to time when using 3rd party animations on Character Creator characters, there are apparent errors arising from a mismatch between the source animation skeleton and the Character Creator skeleton.






Acculips